What are familiars if you may ask?
They will serve as our power source in this so called battle between good and evil, and here we create our own familiars.
But we shouldnt depend on magic alone so we also have a weapon of choice (only one) to defend our selves when it comes to tough times.
Mage Weapon information:
Main Weapon:
Secondary Weapon:
Weapon element:
Weapon advantage:
Weapon Disadvantage:
Weapon aura color
Mages Familiar Information:
Familiar Name: (name of your familiar)
Familiar appearance: (what your familiar normaly looks like)
Familiar Information:
Familiar Element:
Familiar Weakness:
Familiar's inner world:
Pre-awakening Familiar Information:(10th Seat above only)
pre-awakening Command:
pre-awakening appearance:
Passive Abilities:(1 only)
Passive Abilities advantages:
Passive Abilities disadvantage:
Active Abilities:(3 max)
pre-awakening advantages:
pre-awakening disadvantages:
Final Stage Awakening:(5th seat above only)
Awakening Name:
Awakened appearance:
Awakening abilities:(3 max)
Awakening advantages:
Awakening disadvantages:
- Spoiler:
- In Christian English superstition, a familiar spirit, imp, or familiar (from Middle English familiar, related to family) is an animal-shaped spirit who serves for witchery, a demon, or other magician-related subjects.
Familiars serve their owners as domestic servants, farmhands, spies, and companions, and may help bewitch enemies. Familiars are also said to inspire artists and writers (see Tutelary spirit, Power Animal and compare Muse).
Familiars are considered an identifying characteristic of early modern English witchcraft, and serve as one feature setting it apart from European witchcraft. For the western hemisphere, see Nagual.
-VIA WIKI
They will serve as our power source in this so called battle between good and evil, and here we create our own familiars.
But we shouldnt depend on magic alone so we also have a weapon of choice (only one) to defend our selves when it comes to tough times.
Mage Weapon information:
Main Weapon:
Secondary Weapon:
Weapon element:
Weapon advantage:
Weapon Disadvantage:
Weapon aura color
Mages Familiar Information:
Familiar Name: (name of your familiar)
Familiar appearance: (what your familiar normaly looks like)
Familiar Information:
Familiar Element:
Familiar Weakness:
Familiar's inner world:
Pre-awakening Familiar Information:(
pre-awakening Command:
pre-awakening appearance:
Passive Abilities:(1 only)
Passive Abilities advantages:
Passive Abilities disadvantage:
Active Abilities:(3 max)
pre-awakening advantages:
pre-awakening disadvantages:
Final Stage Awakening:(
Awakening Name:
Awakened appearance:
Awakening abilities:(3 max)
Awakening advantages:
Awakening disadvantages:
Last edited by seraphim on Sat Jul 04, 2009 10:56 am; edited 1 time in total





























/spoiler]
